What is the suggestion:
*In general, the idea is to buff the cannabis harvesting, but just slightly. I was more thinking of the idea to increase the amount of leafs you get from each Marijuana plant, from 1 leaf to 2-3.. maybe even add a precentage system. (Like, you have a 60% to get 1 leaf, 30% to get 2 leafs. and 10% to get 3 leafs)
*I also would love to see having the chance of selling to NPC buffed up a bit, maybe even mark zones on the map with increased chances of NPC's buying from you ( Like gang infested areas, Grove Street, Biker camps, etc).
Maybe even buff the chances to sell it to NPC at night.
What are the advantages? (List each in new line)
*Makes it easier for players who are more focusing on the illegal path of gameplay to establish a decent financial status
* It will draw more players to the illegal factions, will increase the work for the legal factions (Law Enforcement in general) and make it much more fun for both sides.
What are the disadvantages? (List each in new line)
Will increase crime rate, though at the end of day it'll increase roleplay oppertunities.
Do you have any resources (images, links, references) to support our staff in making said suggestion? Dont think it'll be relevant.
How would you go about implementing this idea?
Honestly I have been grinding for over 4 hours now trying to make some decent money, but it took me just about 4 hours give or take to make a little over 10k.. having the whole thing buffed up a tiny bit sure will help.
and what will help the most, is getting a tiny bit more leafs from the Marijuana plants to begin with, though its not a major change, but it will do the job.